4/5/2023 0 Comments Turbo overkill platforms![]() Even in early access, the level variety is ceaselessly entertaining. You're tasked with finding coloured keys, but you might have to, say, purge areas of some colossal gunk before they release their grip on previously locked doors. Whether that's carefully placed platforms and boost pads that'll send you whirling into the air, or a sudden change from open arenas to twisting tunnels and literal skateparks built for chainsaw ollies. Paradise not only looks the part, with its neon billboards and shiny streets, but it also provides the perfect playground for you to flex your metal muscles. Turbo Overkill seemingly never lets up, and it's the way it maintains momentum that separates it from other retro-FPSes. Another means you gain armour whenever you mince an enemy with your chainsaw leg. One lets you emit a huge explosion whenever you plummet from a height. Find Augments in Teratek chests or purchase them from vending machines and you can pop them on at Splice stations scattered across maps. The game bolts powerups onto your cyberbod at just the right pace, topping up the momentum whenever there's even the slightest inkling of a dip. ![]() See a flashing yellow wall? Yep, that's a runnable wall for your pleasure. A grappling hook (incredibly, a close second to the chainsaw leg) acts as a gap closer. Later, you get the ability to fire missiles from your wrist and salute the explosions with a flourish of the middle finger. Trust me, those same people who wanted Apex's slide will amend their arguments to "All FPS games need a protagonist who can slide AND protrude a leg fitted with a chainsaw and/or other sharp, rotating implement!!" It elevates the typical FPS slide into one that reeks of attitude and petroleum. When Apex Legends came out and did the whole slide downhill thing, everyone was like, "All FPS games need a slide like this!!" Johnny Turbo's chainsaw leg is the answer, except it answers to nobody. Pop a slide and you'll extend your chainsaw appendage like a whirring mandible, and chew through enemies with ease. Then again, you have a chainsaw for a leg. The place has been overrun by augmented meatheads and girthy abominations, all of which wish to rip your chainsaw leg from its metal socket. ![]() In Turbo Overkill you play as Johnny Turbo, a cyberman who's returned home to Paradise, only to find it's been overwhelmed by a rogue AI called Syn. You won't concentrate on anything harder in your lifetime. And amidst the sick grinds and spilling of guts you're drip fed weapons and power-ups that only serve to keep the momentum ticking over. It's a rip-roaring blast through a cyberscape that doubles as a skatepark for your chainsaw leg. ![]() Not in the sense that is has nothing left to give, but that it feels ready to give even more. Turbo Overkill is a retro-inspired FPS that's still in early access but already feels complete. A perfectly paced retro-inspired FPS which'll have you wishing every future video game protagonist is outfitted with a chainsaw for a leg. ![]()
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